

I do not think Redneck Rampage is a bad FPS. The only other 'redneck' FPS I have played was Land of the Dead: Road to Fiddler's Green, and that game is nowhere near as filthy as Redneck Rampage.
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Weapons are some Postal-level creative, feeling like they contemplated how to make the most disgusting weapon possible. Every level manages to cram every redneck stereotype in existence, navigating all these shithole places makes you feel like you need a shower.

The voice lines are amazingly delivered, each line embodies the 'white trash' trope. I played RedneckGDX, a fan remaster, and the game still looks great. Even in their FPS debut, Redneck Rampage nails this. If Duke Nukem 3D aimed to create a parody of the 90s Hollywood zeitgeist, Shadow Warrior aimed to create a parody of the western perspective on the eastern pop-culture, Redneck Rampage aims to create a parody of the American South, with its cultural influences and hillbilly icons fully realized in the first-person shooting experience. Even in their first installment in Call of Duty, United Offensive, already showcases their mastery in a cinematic approach just as good if not better than Infinity Ward. Return to Castle Wolfenstein was a demonstration of the Quake 3 engine's capability of creating a singleplayer FPS. Kingpin was entirely notable for its mixture of Tarantino and Blade Runner. Although in this case, it is mostly bad.įirst, the developers always seem to excel in aesthetics and style. Redneck Rampage is their first venture into the FPS genre and it is interesting a lot of signatures, good or bad, already starting here.

Afterward, they merged with Treyarch, and the rest is history. After renamed Gray Matter Studio, they made Return to Castle Wolfenstein and Call of Duty expansion, United Offensive. They made Kingpin: Life of Crime, a cult hit FPS. Although you might not know about the developers, their legacy is enormous in the FPS industry. Redneck Rampage series is developed by Xatrix Entertainment.
